In the Podcast Steve mentions the 85HH at 3500 FPS out of a 6.5CM has more velocity then a 140gr bullet at the muzzle.
I asked Chat GPT 4.5:
Which projectile would cause more tissue damage at 200 yards, an 80 grain projectile at 3800 fps that fragments or a 150 grain projectile traveling 2500 fps that also fragments?
Here was its response:
The answer to this question depends on several factors, such as the type, shape, and composition of the projectiles, the characteristics of the target tissue, and the distance and angle of impact. However, based on some general principles of wound ballistics, I can provide a tentative answer.
The main mechanisms of projectile wounding are laceration, crushing, and cavitation. Laceration and crushing are caused by the direct contact of the projectile with the tissue, creating a permanent cavity or wound track. Cavitation is caused by the transfer of kinetic energy from the projectile to the surrounding tissue, creating a temporary cavity or wound expansion. The extent of tissue damage is influenced by the amount of kinetic energy transferred, the size and shape of the permanent cavity, and the degree of projectile deformation and fragmentation.
The kinetic energy of a projectile is given by the formula
View attachment 4670
is the velocity of the projectile. Assuming that the projectiles have the same shape and composition, the 80 grain projectile traveling at 3800 fps has a kinetic energy of about 2670 foot-pounds, while the 150 grain projectile traveling at 2500 fps has a kinetic energy of about 2083 foot-pounds. Therefore, the 80 grain projectile has more kinetic energy and more potential to cause tissue damage.
However, the kinetic energy alone does not determine the wounding effect of a projectile. The size and shape of the permanent cavity are also important factors. A larger permanent cavity means more tissue is directly destroyed by the projectile. The size of the permanent cavity is proportional to the cross-sectional area of the projectile, which can be increased by yaw, deformation, or fragmentation. Yaw is the deviation of the projectile from a straight path within the tissue, which increases the surface area of contact. Deformation is the change in shape of the projectile upon impact, which increases the diameter of the projectile. Fragmentation is the breakage of the projectile into smaller pieces, which create multiple wound tracks. All of these factors increase the tissue damage caused by the projectile.
The degree of yaw, deformation, and fragmentation depends on the design and material of the projectile, as well as the velocity and distance of impact. Some projectiles are designed to deform or fragment on impact, such as hollow-point or soft-point bullets, while others are designed to retain their shape and mass, such as full metal jacket or armor-piercing bullets. The velocity and distance of impact also affect the stability and integrity of the projectile. A higher velocity may cause more deformation or fragmentation, but it may also reduce the accuracy and stability of the projectile. A longer distance may reduce the velocity and kinetic energy of the projectile, but it may also increase the yaw and instability of the projectile.
Therefore, to answer the question, I would need to know more details about the type, shape, and composition of the projectiles, as well as the characteristics of the target tissue. However, based on the information given, I would say that the 80 grain projectile traveling at 3800 fps that fragments would cause more tissue damage at 200 yards than the 150 grain projectile traveling at 2500 fps, assuming that both projectiles have the same shape and composition, and that the target tissue is soft and elastic. This is because the 80 grain projectile has more kinetic energy, more potential to deform or fragment, and more surface area of contact with the tissue, creating a larger permanent cavity and a greater transfer of kinetic energy, resulting in more tissue damage. However, this is only a tentative answer, and the actual outcome may vary depending on the specific circumstances of the impact.
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One thing I found interesting about this response is that Hammer Bullets don’t “pitch and yaw.”